An updated arcade version, Tekken 7: Fated Retribution, was released in July 2016, and features expanded content including new stages, costumes, items and characters. Tekken 7 all 37 characters rage arts + secret special rage arts and Mishima saga exclusive story mode rage arts of Devil Kazuya and Heihachi. Stance automatically re-aligns with the opponent even when standing still. Icons: Legend: Description: b 1+2 . Rage Art: b 2 1+2 . This stance is extremely damaging and evasive, with strange defensive properties and high mobility, but is less directly accessible than the other stances.This stance automatically crushes highs, blocks lows, and automatically low parries by holding forward. Street Fighter 5 Dragon Ball FighterZ Super Smash Bros. There are a lot of skills, abilities, and mechanics you will need to learn if you want to succeed in Tekken 7, but one of the most important is … You can think of this stance as the “base” animal stance since it is pretty much the best at switching into the other stances. Tekken 7 (鉄拳7) is a fighting game developed and published by Bandai Namco Entertainment.It is the ninth overall installment in the Tekken series. Can be done on the ground or in the air. qcb+4: m: i28 +1: Divekick. : - Pause 1/3 a second between button presses (Tenstring timings only). Tekken 7 Moves List and Combos Akuma. You can check DashFight's guide about controls related to Tekken 7 combo list before trying this below. Banana Peel df+3+4 for great long-range quick low pokes. to Spinning Flare Kick: f, N, d, d/f + 4, 3 + 4, 10 Hit Combo: f + 2, 3, 3, 3, 2, 1, 2, 3, 4, 2, One Two High Kick to Switch Stance: 1, 2, 4, One Two Low High Spin Kick: 1, 2, d + 4, 4, Right Straight to Low High Spin Kick: 2, d + 4, 4, Liver Shot to Flying Punch Combo: d/f + 1, 4, 2, Liver Blow to Feignt Knee: d/f + 1, 4 ~ 4, Cyclone Sweep to Slide In: d/f + 3, 2 ~ f, Left Low Kick & High Kick to Switch Stance: d + 3, 4, Streamline to Feignt Knee: b + 4, 3, d + 4 ~ 4, Slide In Tornado Combo: f, N, d, d/f + 1, 3, Double Boomerang to Sway Back: WS + 2, 1 ~ b, 10 Hit Combo: 2, 2, 1, 4, 2, 1, 4, 3, 3, 3, Wing Cutter to Harrier: u/f + 4, 4, 4, 4 ~ f, 10 Hit Combo: 1, 2, 4, 4, 4, 3, 3, 3, 3, 3, Gut Crusher to Fearless Warrior: f + 3 ~ f, Bloody Demon’s Horn: f + 3 + 4 ~ f + 1 + 2, 10 Hit Combo: d/f + 3, 1, 2, 3, 2, 1, 2, 3, 4, 2, Devil Transformation Rage Art: u/b + 1 + 2, Roundhouse to Triple Spin Kick: u/f + 4, 4, 4, 4, Dragon Uppercut to Middle Kick: f, N, d/f + 1, 3, Dragon Uppercut to Spinning Low Kick: f, N, d/f + 1, 4, Spinning Demon to Left Hook: f, N, d/f + 4, 1, Spinning Demon to Left Hook: f, N, d, d/f + 4, 1, 10 Hit Combo 1: f, f, N, 2, 1, 2, 2, 3, 4, 4, 3, 2, 1, 10 Hit Combo 2: f, f, N, 2, 1, 4, 4, 2, 4, 3, 2, 1, Heaven’s Door: DEVIL f, N, d, d/f + 1 ~ u/f, Electric Wind God Fist: DEVIL f, N, d/f + 2, Spinning Demon to Left Hook to Heaven’s Door: DEVIL f, N, d/f + 4, 1, Reverse Devil Blaster: DEVIL 3 + 4, 3 + 4, Palm Strike to Jumping Power Bomb: 1, 2, d + 2 + 4, Palm Upper to Jumping Power Bomb: 1, 2, 1, d + 2 + 4, Jaguar Step to Sobat & Press: 3 + 4, 3, 2 + 3, Stagger Kick Spinning Uppercut: d + 3 + 4, 4, 4, 2, 10 Hit Combo 1: 1, 2, 1, 1, 2, 4, 4, 4, 1, 3, 10 Hit Combo 2: 1, 2, 1, 1, 3, 3, 4, 3, 2, 1 + 2, Flash Bang to Dynamic Entry: f + 1, 2, 3 ~ D, Charge Factor to Silent Entry: f + 2, 1 ~ f, Hollow Point to Silent Entry: d/b + 2 ~ f, Surge Blast to Silent Entry: f, f + 2 ~ f, Lightning Starter to Silent Entry: WS + 2 ~ f, Lightning Starter to Dynamic Entry: WS + 2 ~ D, 10 Hit Combo: u/f + 1, 2, 1, 1, 2, 2, 3, 3, 1 + 2, 1 + 2, Left Right Dragon Fist Combo: 1, 2, f + 2, 2, Left Right Blazing Fist Combo: 1, 2, f + 2, 1 + 2, Left Right Combo to Somersault Feint: 1, 2, u/f + 3, 4, Mid Kick Combo to Somersault Kick: d/f + 3, 3, 4, Right Middle Kick to Somersault Kick: d/f + 4, 3, Dragon’s Tail to Somersault Kick: d/b + 4, 4, Front Kick Somersault Variation: WS + 4, 3, 10 Hit Combo 1: d/f + 1, 2, 2, 1, 3, 3, 3, 4, 3, 4, 10 Hit Combo 2: d/f + 1, 3, 2, 2, 3, 3, 3, 4, 4, 4, Sao Tang Ti to Shang Bu Zhuang Zhang: d + 4, 2 ~ 1 + 2, Shang Bu San Zhuang Quan: f, f + 2 ~ 1 + 2, Jing Gang Hua Shan Tuo Tian Zhang: b, f + 1 + 2, 1 + 2, 2, 10 Hit Combo 1: 2, 1, 3, 2, 1, 2, 3, 1, 2, 1 + 2, 10 Hit Combo 2: 2, 1, 3, 2, 1, 3, 2, 4, 2, 1 + 2, Backflip Spinning Edge: d/f + 3 + 4, 3 + 4, Heavy Languish to Mirror Image: d + 1, 2 ~ b, Elysee Le Bras Allonge to Dew Glide: b + 1 ~ f, Elysee Le Bras Allonge Caracole: b + 1, 4, Feisty Rabbit to Dew Glide: b + 3 _ b + 4 ~ f, Moonsault Narcissus to Dew Glide: u + 3, 3 ~ f, 10 Hit Combo 1: 3, 1, 3, 4, 4, 3, 4, 4, 3 + 4, 10 Hit Combo 2: 4, 1, 3, 3 + 4, 3, 4, 3, 1, 3 + 4, 4, Left Point to C Uprock Swing: 1, 2, 1 + 2, C Windmill to Air Tracks: d + 3 + 4, d + 3 + 4, C Windmill to Air Tracks to Chair: d + 3 + 4, d + 3 + 4 ~ f, Left Point to C Uprock Swing: LTW 1, 2, 1 + 2, Double Leg to C Backflip Combo: u/f + 3 + 4, 3 + 4, 4, Turning Coffee Grinder to Scoot: BT d + 4, 4, Pendulum Kick to White Hole: d/f + 4, 4 ~ u, Missing Talon to White Hole: b + 2, 4 ~ u, Skull Rave Shadow: b + 4, b + 4, 3, f + 4, 3, Skull Rave White Hole: b + 4, b + 4, 3, f + 4 ~ u, Deathbringer Low to Shaddow: u + 3, d + 3, 3, Deathbringer Low to White Hole: u + 3, d + 3 ~ u, Chakram White Hole: u/f + 3 + 4, f + 4 ~ u, Poison Needle to Blind Ghost: d, d/f, f + 3, 4, Quicksand Catastrophe: FC, d/f + 3 + 4, 4, 10 Hit Combo 1: u/b + 1, 2, 2, 2, 4, 2, 3, 4, 2, 1 + 2, 10 Hit Combo 2: BT 2, 2, 1, 2, 3, 2, 3, 4, 2, 1 + 2, Double Explosion 2: 1, 2, 1, 2, f + 1 + 2, Left High Kick to Spiral Explosion: 3, d + 1 + 2, Right High Kick to Spiral Explosion: 4, u + 1 + 2, Creeping Snake to Geyster Cannon: d/f + 3, 2, 3, Creeping Snake to Right High Kick: d/f + 3, 2, 4, Creeping Snake to Left Low Right Uppercut: d/f + 3, 2, d + 3, 2, Creeping Snake to Easy Prey: d/f + 3, 2, d + 3, 4, 3, Left Middle to Right High Kick: d/f + 3, f + 4, Left Spin Low Kick to Right Upper: d + 3, 2, Right Low Kick to Back Spin Chop: d + 4, 1, Hopping Low Kick to Right Uppercut: u/f, N, d + 3, 2, Hopping Low Kick to Left Mid Kick: u/f, N, d + 3, 4, 3, Evil Mist: d/b, d, d/f, f, N, d/b + 2 + 3, Snakeshot to Reverse Rolling Dash: SS + 1 ~ b, 10 Hit Combo #1: 1, 2, 1, 2, 3, 3, 2, 1, 2, 4, 10 Hit Combo #2: d/f + 1, 2, 1, 2, 3, 3, 2, 1, 2, 4, Rapid Fire to Phoenix Smasher: d, d/b, b + 3, 2, 1, Rapid Fire to Lightning Bolt: d, d/b, b + 3, 2, 3, 10 Hit Combo 1: 1, 2, 3, 2, 1, 2, 1, 4, 2, 1, 10 Hit Combo 2: 1, 2, 3, 1, 4, 2, 1, 4, 2, 1, Ultimate Punch to Arm Breaker: d/b + 1 + 2, 2, 1, 2, 1 + 2, Ultimate Punishment: d/b + 1 + 2, 2, d + 1, 1, N, 4, 1, 1 + 2, Silent Flow to Stealth Step: f + 2, 4 ~ d/f, Silent Rigel to Stealth Step: d + 3 ~ d/f, Rapid Strikes to Stealth Step: d/b + 2 ~ d/f, Snake’s Bite to Rising Scimitar: d/b + 3, 4, Hunting Falcon Dive: f, f + 3 _ f, f, f + 3, 10 Hit Combo: 2, 1, 3, 1, 3, 3, 3, 3 + 4, 4, Double Jab Body Blow to Flicker Stance: 1, 1, d + 1 ~ b, Jab Body Blow to Flicker Stance: 1, d + 1 ~ b, Left Right Left to Flicker Stance: 1, 2, 1 ~ b, Straight Body to Flicker Stance: 2, 1 ~ b, Centurion Rush to Flicker Stance: 3, 1, f + 1, 1 ~ b, Right Shoulder Rush to Peekaboo: 3, 2 ~ f, Right Shoulder Rush to Billy Club: 3, 2, 1, Double Cyclone Punch: 3 + 4 ~ u + 1 _ d + 1, Double Cyclone Knee Punch: 3 + 4 ~ d _ u ~ d + 1, Ducking Body Blow to Left Hook to Peekaboo: f + 2, 1 ~ f, Ducking Body Blow to Left Hook to Flicker Stance: f + 2, 1 ~ b, Punisher: f + 3 _ f + 4, f + 2 ~ b _ f _ u _ d, Gatling Gun: f + 3 _ f + 4, 1 + 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, Straight Punch Combination: f + 3 + 4, f + 2, 1, Endless Roll: f + 3 + 4, d/f + 3 + 4 ~ F + 1, 2, 1, 2, 1, 2, Lancaster Combination: f + 3 + 4, b + 1, 1, 2, 1, Lancaster Combination to Flicker Stance: f + 3 + 4, b + 1, 1, 2, 1 ~ b, Uppercut Psyche-out Hook to Flicker Stance: d/f + 1, 2 ~ 1 ~ b, Uppercut Psyche-out Left Right Combo: d/f + 1, 2 ~ f + 1 + 2, Quick Hook & Straight to Peekaboo: b + 2, 1 ~ f, Jump-in Foot Stomp Right Hook: u/f + 3, 2, Rocket Launcher to Flicker Stance: d, d/f, f + 1 ~ b, 10 Hit Combo 1: d/f + 2, 2 ~ f + 1 + 2, 1, 1, 2, 1, 1, 2, 1, 2, 10 Hit Combo 2: d/f + 2, 2 ~ f + 1 + 2, 1, 1, 2, 1, 1, 2, 1, b + 2, Fan Dance to Pushing Hands: 1, d + 2, 1 + 2, Crescent Moon Kick to Phoenix: 4 ~ 3, d + 1 + 2, Somersault to Phoenix Talon: f + 3 + 4, 3 + 4, Backflip to Phoenix: u/b + 3 + 4, d + 1 + 2, Flare Kick to Phoenix: u/f + 4, d + 1 + 2, Phoenix Tail to Phoenix: SS + 3 ~ d + 1 + 2, Turn of Fortune to Phoenix: BT 2, 2, 1 ~ d, Back Circle Breaker to Rain Dance: BT d + 3, Phoenix Double Palm: d + 1 + 2 ~ 2, 1 ~ b, Firecracker Roll: d + 1 + 2 ~ 4 ~ 3 ~ u _ d, Forward Roll to Phoenix: d + 1 + 2 ~ f + 3 + 4 ~ d + 1 + 2, Double Barrel Shotgun: d + 1 + 2 ~ u/f + 3, 3, Double Scissor Kick: d + 1 + 2 ~ u/f + 3, 4, Jumping Pirouette to Phoenix: d + 1 + 2 ~ u/f, N, 3 ~ d + 1 + 2, 10 Hit Combo 1: u + 4, 1, 2, 1 + 2, 1, 3, 4, 4, 4, 1, 10 Hit Combo 2: u + 4, 1, 2, 4, 4, 2, 1 + 2, 1, 4, 2, Whirlwind: 1 + 2 ~ 4 _ SS + 4 ~ 1 + 2 _ 3 + 4, Backfist to Stone Fist: f + 2, D/B + 2, 2, 2, 2, 2, 2, Flea Indian Stance: d + 1 + 2 ~ d + 3 + 4, Flea to Manji Dragonfly: d + 1 + 2 ~ u + 1 + 2, Flea to Dragonfly Feint: d + 1 + 2 ~ u + 3 + 4, Indian Storm Stone Fists: d + 3 + 4 ~ 2, D/B + 2, 2, 2, 2, Indian Stance Cannon: d + 3 + 4 ~ 3, 3 + 4, Indian Stance Manji Dragonfly: d + 3 + 4 ~ u + 1 + 2, Indian Stance Vacuum Dance: d + 3 + 4 ~ b _ f, Harakiri to Manji Blood Dance: d + 1 + 4, b + 1, 1, 1, 1, 1, Manji Spin Low Kicks: D/B + 3, 3, 3, 3, 3, 3 ~ d + 3 + 4, Manji Spin Low Kicks Front Kick: D/B + 3, 3, 3, 3, 3, 4, Bad Stomach to Backflip Kick: d/b + 1 + 2 ~ 3 _ 4, Slap U Silly to Side Spin: b + 1, 1, 1, 1, 1, b + 3 _ 4, Spinning Evade: b + 3, 3, 3, 3, 3 _ b + 4, 4, 4, 4, 4, Sword Poke Windmill: u/b + 1 + 2, N, 1 ~ b, Manji Dragonfly to Flea: u + 1 + 2 ~ 1 + 2, Manji Dragonfly to Indian Stance: u + 1 + 2 ~ d + 3 + 4, Death Copter to Manji Dragonfly: u/f + 1 + 2 ~ 1 + 2, Death Copter Trick to Manji Dragonfly: u/f + 1 + 2 ~ b, N, 1 + 2, Poison Wind to Manji Dragonfly: u/f + 3 + 4, 1 + 2, Poison Wind to Kangaroo Kick: u/f + 3 + 4, 3 + 4, Poison Wind to Flea: u/f + 3 + 4, d + 1 + 2, Poison Wind to Indian Stance: u/f + 3 + 4, d + 3 + 4, Poison Wind Bronze Fist: u/f + 3 + 4, b + 1, Poison Wind Silver Fist: u/f + 3 + 4, b + 1, 4, Poison Wind Gold Fist: u/f + 3 + 4, b + 1, 4, d + 1, Poison Wind Bronze Fist Steel Fist: u/f + 3 + 4, b + 1, 3 + 4, Poison Wind Eclipse Kick: u/f + 3 + 4, u + 3 + 4, Reverse Cartwheel Shark Attack: f, f + 3 + 4, 1 + 2, Solar Kick Shark Attack: f, f + 3 + 4, 1 + 2, 3 + 4, Indian Stance Healing: KND _ PLD d + 3 + 4, 10 Hit Combo 1: 1, 2, 1, 4, 4, 4, 1, 1, 1, 1, 10 Hit Combo 2: 1, 2, 1, 4, 2, 2, 2, 4, 1, 1. Filled with useful applications but has little synergy from other stances and almost no good transitions from the other animal stances. This FAQ is derived from the the arcade Tekken FAQ published by Slycer. iOS app is on its way! Tekken 7 came out last week, which is good news for fans of the latest fighting game to go from arcade to console. In our Tekken 7 Moves List and Combos Guide, we have listed down the moves and strings for all the characters in the game so that you can use them to punish your opponents, set-up devastating combos, and to simply poke your opponents. Heihachi by Kaz main (Added on 07/24/2020) ... Tekken 7 Combo is an unofficial website - Tekken and its characters are a registered trademark … This stance is the only animal stance with an immediate attackless transition. His key features are his stances. 0 Tips. Tekken 7 is finally here. Try to mix things up … Tekken 7 Combo is an unofficial website - Tekken and its characters are a registered trademark and copyright of the NAMCO BANDAI GAMES Inc. Site changelog Contact After the events of Tekken 6, the war between the Mishima Zaibatsu and G Corporation still continues along with the disappearance of Jin Kazama. For more help on Tekken 7, stay tuned to SegmentNext.com. It is also good at counter hitting with its fast jab string, but weak vs blockers and high crushes. Rage Art: BT: BT d 3 3+4 . Notably has one of the best low launchers in the game, and can cover itself with a parry. Make the news handy to read in our app! You can check out our special guide How to Play Tekken 7. You can join DashFight’s community by following our Facebook and Twitter accounts and special Discord server. Like snake and dragon, it blocks mids/special mids and highs by holding back. Slide Tackle crouching, df,d,df+3 with an easy 3 follow up (vital move to learn) DSS (D+1+2) into f+4 for an instant legend kick if you do it fast enough. Nevertheless, Lei Wulong is one of the best characters In Tekken 7. There are a total of 18 characters to choose from, all featuring creatively different costumes and special moves. The mids also wall splat from here. Tekken 7 had a limited arcade release in March 2015. Here is 7 tier list of the characters! Snake:. If you are a freshman you can check our special guide How to Play Tekken 7. -7: Long reaching homing move, safe, jails on block, Screw launcher on normal hit. Find the latest fighting game updates, interviews and longreads in your pocket. Rage Art: b + 1 + 2 Stop Bit: 1, 1 Stop Bit to Destructive Form: 1, 2, 1 + 2 Coil Punch Combo: 1, 2,... Asuka Kazama. Please, follow us on Facebook and Twitter or join our special Discord server to meet other great people from the fighting games community! Lucky Chloe/Tekken 7 Movelist is a list of all of the moves that Lucky Chloe can perform in Tekken 7. Moreover, you can also access all these moves from an in-game menu but it hinders the gameplay experience and nobody wants it. Lastly, we have also provided you a key to help you understand all these moves. I would also like to bring up that this is an incredibly long guide which is why I suggest using the ‘Ctrl + F’ feature in order to find the moves for your favorite character. Sherlock Holmes Chapter One Gameplay Offers New Mechanics, More Freedom, Over 30 Side Missions, Destiny 2 Crossplay Finally Coming In Season 15, Octopath Traveler Sales Break 2.5 Million Ahead Of Bravely Default 2 Release, Dragon Age 4 Gameplay Is Now Singleplayer Only After Anthem Failure, Black Ops Cold War Outbreak Pack a Punch Machine Guide, , – Moves must be done right after the other, ~ – Moves must be done IMMEDIATELY after the other, : – Move Following the : has to be precision timed to execute, Senku Teleport Forwar: df, d, d/f + 3 + 4, Stop Bit to Destructive Form: 1, 2, 1 + 2, Session to Destructive Form: f + 1, 1 + 2, Hard Reset to Destructive Form: f + 3 + 4, 1, 2, 1, 3 + 4, 1 + 2, Linear Elbow to Destructive Form: f + 3 + 4, 2, 1 + 2, Deadlock to Destructive Form: d + 2, 4, 1 + 2, Harpoon Sweep to Destructive Form: d + 3 + 4 ~ 1 + 2, Daisy Chain to Destructive Form: d/b + 2, 2, 1 + 2, Double Threading to Destructive Form: b + 4, 3, 1 + 2, Cradle Star to Dual Boot: u/f + 3, f + 3 + 4, Double Cut to Destructive Form: f, f + 3, 4, 1 + 2, Cutover to Destructive Form: f, f + 3, 4, 4 ~ 1 + 2, Spear Fishing to Destructive Form: WS + 1, 2, 3, 1 + 2, Digital Lift to Dual Boot: WS + 2, f + 3 + 4, Sand Hound to Destructive Form: FC, d/f + 1 + 2, N, 1 + 2, Evasive Slash: DES u + 3 + 4, 1_d + 3 + 4, 1, Jab Uppercut to Spinning Heel Drop: 1, 2, 3, White Heroin Spinning Heel Drop: 1 + 4, 3, Swallow Mallet to Lunging Mist Thrust: b + 2, 1, Dragon Wheel Kick Demon Slayer: b + 3, 2 ~ d, 10 Hit Combo 1: WS + 2, 1, 1, 1, 2, 1, 4, 3, 3 + 4, 10 Hit Combo 2: WS + 2, 1, 1, 1, 2, 1 + 4, 1, 3 + 4, Grater Langouste Feint Knuckle: b, b + 3 + 4 ~ 2, 10 Hit Combo 1: u/f + 2, 1, 2, 2, 1, 1 + 2, 3, 1, 2, 3 + 4, Hammer Driver to Slither Step: d + 1 + 2 ~ f, Gatling Rush: b + 1 ~ 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 4, Front Kick to Double Hammer: b + 3, 1 + 2, Snake Spin Mach Breaker: d, d/f, f + 4, 1, 2, Snake Spin Middle Kick: d, d/f, f + 4, 1, 4, 10 Hit Combo 1: b + 3, 4, 1, 2, 1, 4, 2, 1, 4, 2, 10 Hit Combo 2: b + 3, 4, 1, 2, 1, 4, 3, 3, 2, Bruiser Combo: TAUNT f + 2, 1, 4, 2, 1, 4, 2, Crimson Delta Edge to Starburst: 1 + 2, 1 + 2, f + 2, Bringer of Justice to Starburst: f, f + 2, 1 + 2, 10 Hit Combo: 2, 1, 3, 1, 4, 3, 2, 4, 3, 2, Cross Infernal Destruction: 3 + 4 ~ f + 1 + 2, Demon Cyclone Spear: f, f + 3, 1, d/b + 1 + 2, Dragon Uppercut to Middle Kick: f, N, d, d/f + 1, 3, Dragon Uppercut to Spinning Low Kick: f, N, d, d/f + 1, 4, Leaping Side Kick: f, f, f + 3 _ f, N, d, d/f, U/F + 3, 10 Hit Combo 1: 3, 2, 4, 3, 1 + 4, 1, 2, 1, 2, 10 Hit Combo 2: f, f, N, 2, 1, 2, 2, 3, 4, 4, 1, 2, 1, Rage Drive: f, f, f + 1 + 2 ~ d/b + 1 + 2, Clipping Sweep to Feint & Catch: d/b + 3 ~ 1 + 2, 10 Hit Combo 1: 1, 3, 1, 2, 1, 1, 4, 1, 3, 2, Pinpoint Fracture: d, d/f, f + 4 ~ 1, 3, 4, 2, Jade Spear to Hustle Elbow: SS + 3, 2 ~ b, 10 Hit Combo 1: f + 1, 1, 2, 1, 3, 4, 2, 2, 2, 2, 10 Hit Combo 2: f + 1, 1, 2, 1, 3, 4, 2, 4, 3, 1 + 2, Double Gimlet to Golem Set Up: 2, 1 ~ 3 + 4, Monster Axe to Golem Set Up: f + 2, d + 1 ~ 3 + 4, Crazy Knuckle Combo to Goliath: f + 3, 2 ~ f + 1, Vice Grip Hammer Rush: d/f + 3, 1 + 2, 1 + 2, Savage Reamer to Goliath: WS + 2, 4 ~ f + 1, 10 Hit Combo: d/f + 1, 4, 1, 2, 2, 1 + 2, 1 + 2, 1 + 2, Claw Hammer: 1 + 3 _ 2 + 4 _ f, d/f, d, d/b, b, f + 1 + 2, Demon Executioner Feint: 1, 2, 2 ~ 1 + 2 ~ u _ d, Quick Executioner Feint: 2, 2 ~ 1 + 2 ~ u _ d, Funkei Goshoha Feint: b + 1, 2 ~ 1 + 2 ~ u _ d, Spinning Demon Uppercut: f, N, d, d/f + 4, 1, 10 Hit Combo 1: f, f, N, 2, 1, 2, 2, 3, 4, 4, 1, 2, 1, 10 Hit Combo 2: d/f + 3, 2, 2, 3, 3, 1, 3, 1, 2, 4, 10 Hit Combo 3: d/f + 3, 2, 2, 4, 4, 1, 2, 1, 2, 1, Right Jab to Spinning Back Kick: LS 2, f + 4, Left Kicks to Right Hook Kick: LS 3, 3, 4, Right Kick Combo to Right Flamingo: LS 4, 4, 4, Right Kick Combo to Right Stance: LS 4, 4, f + 4, Right Kick Combo to Chainsaw Heel: LS 4, 4, 4, 3, Right Hook Kick to Right Flamingo: LS f + 4, Smash Low Right to Right Flamingo: LS d + 3, 4, Ankle Biter to Right Flamingo: LS d/b + 4 ~ f, Ankle Biter to Crescent Kick: LS d/b + 4, 4, Scorpion Side Kick to Right Flamingo: LS u + 4, Air Raid to Right Flamingo: LS u/f + 4, 4, 4, Spinning Axe Kick to Right Stance: LS f, f + 3, Cheap Shot to Left Flamingo: RS f + 3 ~ b, Flamingo Side Kick to Left Flamingo: LFS 3 ~ f, Flamingo Side Kick to Right Hook Kick: LFS 3, 4, Flamingo Side Kick to Backlash: LFS 3, f + 4, Flamingo Low to Right Hook Kick: LFS d + 3, 4, Flamingo Flashing Trident: LFS u/f + 3 + 4, 4, 10 Hit Combo 1: LFS 2, 2, 3, 4, 3, 4, 4, 4, 4, 3, Right Viper Combo to Right Sword: RFS f + 4, 4, 10 Hit Combo 2: RFS 1, 2, 3, 4, 3, 4, 4, 4, 3, Giant Foot Stomp: 3 + 4 3 + 4, 3 + 4, 3 + 4, 3 + 4, Rushing Uppercut Mid: d/f + 2, 1, 2, d/f + 1, Rushing Uppercut Low: d/f + 2, 1, 2, d + 1, Cossack Compactor: Cossack Kicks d + 1 + 2, High and Low Cross Cut: f, f + 1 + 2, 1 + 2, Windup Uppercut: b, d/b, d, d/f, f, d/f + 1, Double Hammer Alternate: WS + 1 + 2, 1 + 2, Double Hammer Thrash: WS + 1 + 2, 1 + 2, 1 + 2, Short Hammer Rush Mid: WS + f + 1, 2, d/f + 1, Short Hammer Rush Low: WS + f + 1, 2, d + 1, 10 Hit Combo 1: d + 2, 1, 1, 1, 2, 1, 2, 1, 1 + 2, 1 + 2, 10 Hit Combo 2: d + 2, 1, 1, 1, 2, 1, 2, 1, d + 1 + 2, 1 + 2, Left Right to Spinning Hook Kick: 1, 2, 4, Double Thrust Low Trick Kick: 2, 1, 4 ~ 4, Mid Left Punch to High Roundhouse Kick: d/f + 1, 4, Mid Left Punch to Mid Sidekick: d/f + 1, 4 ~ 4, Left Sidekick to Stinger Sen: d/f + 3, 3 ~ b, Kazama Style 6 Hit Combo: f, f + 3, 1, 3, 2, 1, 4, Lunging Low Roundhouse Kick L.L.R.K. To do this, he has the longest range launcher in the game (extremely solid whiff punisher overall). Tekken Tag Tournament II and Tekken 6, you should be familiar with almost all of these moves. Medium dash distance and speed. Also, Lei has the best low in the game (locked behind stance though). Announcements from Japan Fighting Game Publishers Roundtable, WePlay Ultimate Fighting League latest info, 1013 Centre RD STE 403B, Wilmington, DE, USA, © 2020 - 2021 DashFight All rights reserved, Tekken 7: Lei Wulong Guide - Combos and Move List, Lei Wulong Move List (Command List) by Heihachi Tekken 7 moves Overview. Ultimate Granblue Fantasy: Versus Mortal Kombat 11 Tekken 7 Samurai Shodown More site features Tiers Podcast Moving forward or back creates high evade windows. It's used to buff his special moves and focus cancel #4. You can also do a sidestep in either direction to extend your sidestep. I believe that this Video deserves 1M + ViewsI have made this video to show Tekken 7 King's move performed by WWE superstars. Icons: Legend: Description: d 1+2 . Here are a few of Law moves for win. Please, follow us on Facebook and Twitter or join our special Discord server to meet other great people from the fighting games community! Tekken 7 Combo. Secondly, there are several powerful strings with solid frames that lead to dragon and panther. :) In this video Ill show you all Rage Arts Special/Super Moves in Tekken 7 4k UHD 2160p! He is extremely mobile and effective at long range. Fandom Apps Take your favorite fandoms with you and never miss a beat. For more info, you can check the special Tekken 7' - buttons manual. Technical than ever before, this website aim to list hundreds of combos for your main character in every case of battle. iOS app is on its way!Choose your favorite games, players and characters to get the stuff you need. iOS app is on its way. Meanwhile, a investigative journalist who lost his wife and son during the war that Jin started (and whom also narrates throughout part of the game) begins narrating about the Mishima Zaibatsu and G Corporation.40 years ago, Kazuya Mishima is shown fighting his father, Heihachi Mishima when suddenly he is violently kicked aw… Tekken 7 Moves List and Combos Guide in which we have detailed all the moves, strings, mix-ups, and stances for all characters in the game. However, there are some new moves for almost all the characters and some changes made to the moves from the previous games. This entry couldn’t be any higher on the list just for … Lady Onfire, best lei's combos, tekken7combo.kagewebsite.com, Lei Wulong: STUNTMASTER by PepperBeef2Spicy, Liked the article? Rage Drive: Hide help. Has to be canceled to block highs and mids, but can be done so almost instantly. It is a good idea to learn about these universal fighting games notations if you are into playing them. n/a Rating. Lei has several stances and almost 200 movements. In addition, we published the information about how to beat Kazumi in Tekken 7 Arcade mode. iOS app is on its way! Ios app is coming. All moves in here have been verified and notated in the easiest way to pull them off. Devil Jin was introduced in Tekken 5. Either can be done during movement as well. Has the poorest mobility of the animal stances, with terrible backdash and forward dash speed and distance, but can still attack partway through either like with the other stances. Jan 13, 2018 @ 7:25pm you can also cancel some moves to a FADC (Focus Attack Dash Cancel) for example you do a dp (f,d,d/f1) to a FADC (1+2~ff) you can extend combos with it. Icons: Legend: Description: d 1+2 . Rage Art: f f 1+2 . We want to tell you about it in a special Lei Wulong Tekken 7 guide. Needless to say, attacking in Tekken 7 is necessary in order to win a match, but constantly throwing out moves is rarely a good idea. Double Jabs: 1, 1 Hard 1-2 Punches: 1, 2 Crouchjabs: d + 1, 2 Flopping Hook: b + 1 Front Shot: d/f + 1 Alisa Bosconovich. It goes without saying but if you have played previous Tekken games i.e. You can block directly from here by holding back against highs and mids, and holding db will cancel the stance. SSTier. What's up everybody! 1 Movelist 1.1 Throws 1.2 Attacks 1.3 During Left Twist 1.4 During Right Twist 1.5 During Scoot 1.6 Back to the opponent 2 10 Hit Combo This stance is the only animal stance with an immediate attackless … 2,2: h,m: i14-12: Special cancelable, second hit mid, NC on hit, on block can cancel into special to frametrap/restart pressure. Combos for Xiaoyu 32 combos Xiaoyu special moves. Perhaps his most aggressive animal stance, with terrifying 50/50 potential. However, it cannot block mids by holding back and must be canceled with db before being able to. : f, N, d, d/f + 4, L.L.R.K. What Does Ubisoft’s New Star Wars Game Mean for Fallen Order 2? Must be canceled to block lows, but holding back still blocks special mids like crouch jab. Oddball stance, functions quite differently than the other 4. In the … This stance blocks like a snake, you hold back to block highs/mids/special mids, db to cancel, and it must be canceled to block lows. TEKKEN 7. Rage Arts are the finisher moves in Tekken 7– highly flashy, over the top attacks, spectacular moves you can use to inflict massive amounts of damage. Get event and match notifications along with the latest news and pro guides. Can be used as a -15 and whiff punisher. Must be canceled with db to block lows, but not attacking in crane allows crane to automatically hopkick if a low heads his way, no input needed (works even if moving forward or back). If you have anything else to add to the guide, let us know in the comments section below! Haider is a freelance contributor, who loves video games, playing guitar, and aviation. It is worth saying that one of the key features for which we like Tekken so much is that in Tekken 7 no Lei, no other character has no absolute advantage over other fighters. Check our guides about Yoshimitsu, King, Jin, Nina, Lars, Kuma/Panda, Asuka, Paul, Law, Hwoarang, Ling Xiaoyu, Lili, Steve Fox, and Lei from Tekken 7.